Character creation

Starting classes

Specializations

Marksman

A calm and focused individual with experience in handling ranged weapons and keeping steady under pressure.

Tracker

Someone with patience and attention to detail, used to noticing signs that others might overlook.

Skills

Skill and actionsPer-level effectLevel capExperience per actionStarting bonuses
Accuracy

A skill that improves your precision with ranged weapons. It can be leveled up by hitting targets with accuracy. It is useful for landing critical shots and dealing more damage from a distance.

Accuracy:1505Marksman+1
Axes

A skill that increases damage against trees and reduces durability loss when using axes. It can be leveled up by chopping down trees. It is useful for gathering wood efficiently.

Additional damage (trees):2 %505Engineer+1
Bows

A skill that reduces the durability loss of bows. It can be leveled up by using bows to hunt or fight. It is useful for keeping your bows in good shape.

Durability usage:-1 %505Marksman+1Tracker+1
Building

A skill that decreases crafting time when constructing buildings. It can be leveled up by building structures. It is useful for setting up shelter and fortifications in less time.

Building time:-1505
Cooking

A skill that reduces cooking time. It can be leveled up by preparing meals over a stove or campfire. It is useful for making food quickly in survival situations.

Cooking time:-15012
Crafting

A skill that reduces the time required to craft items. It can be leveled up by creating various tools, weapons, and supplies. It is useful for preparing quickly in survival situations.

Decreased crafting time:-1 %5010
Firearms

A skill that reduces the durability loss of firearms. It can be leveled up by shooting with guns. It is useful for maintaining your weapons in top condition during combat.

Durability usage:-1 %500.5Marksman+1
Jumping

A skill that affects how much stamina you use when jumping. It can be leveled up by frequently jumping over obstacles. It is useful for navigating tough terrain or escaping danger.

Stamina Usage:-1503
Knives

A skill that reduces the durability loss of knives with each use. It can be leveled up by using knives in combat or utility tasks. It is useful for preserving your blades in survival situations.

Durability usage:-0.5505Tracker+1
Lockpicking

A skill that lowers the durability cost of the item used for picking locks. It can be leveled up by successfully unlocking doors or chests. It is useful for accessing secured areas or obtaining rare loot.

Lockpicking time:-15010Scavenger+1
Pickaxes

A skill that increases damage against ores like flint and stone, while also reducing durability loss. It can be leveled up by mining resources from rocky areas. It is useful for gathering essential minerals more efficiently.

Additional damage (ores):2505
Renovating

A skill that reduces the time it takes to renovate existing structures. It can be leveled up by repairing or upgrading buildings. It is useful for maintaining or improving any base faster.

Renovating time:-1508
Running

A skill that determines how efficiently you conserve stamina while sprinting. It can be leveled up by running long distances. It is useful for traveling quickly without tiring too fast.

Stamina Usage:-1500.7Engineer+1Scavenger+1
Skinning

A skill that decreases the time of skinning. It can be leveled up by skinning animals after hunting. It is useful for collecting resources from wildlife more efficiently.

Skinning time:-15010Tracker+1
Sneaking

A skill that reduces the noise you make while moving stealthily. Can be leveled up by sneaking past enemies undetected. It is useful for avoiding confrontations and remaining unnoticed.

Noise When Sneaking:-1500.4Scavenger+1
Toughness

A skill that dictates how much damage you can endure. You can level it up by taking hits and surviving tough battles. It is useful for increasing your survivability in dangerous situations.

Damage Reduction:1255Engineer+1

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