Food & medicine

Cooking at a campfire or stove

  • Use a lit Campfire or Stove with fuel. The cooking tutorial names Wood and Coal as examples.
  • Put an ingredient in the base slot. Stove also supports an optional additive slot. The combinations below consume one item from each listed slot and make one item. For a combination with no additive, the additive slot must be empty or disabled.
  • Station cooking is an alternative to the crafting recipes shown for an item.
Food & medicineBody WarmthHungerEnergyHealthOther effects & durationHow to make / find
Warming Dish (60 Body Warmth, 210 Hunger)
Item details

Spreads warmth across the body.

Stackable
No
Can be traded
Yes
Base trade value
35
Sell factor
0.6
Body Warmth60Hunger210

Acquisition not recorded.

Ultra Dish (H/W/E) (200 Hunger, 140 Energy, 60 Body Warmth, 140 Health)
Item details

As satisfying as Permafrost era food can get!

Stackable
No
Can be traded
Yes
Base trade value
45
Sell factor
0.6
Body Warmth60Hunger200Energy140Health140

Acquisition not recorded.

Energy & Warming Dish (60 Energy, 120 Hunger, 60 Body Warmth)
Item details

Not only tastes nice, but it wakes up and warms the body!

Stackable
No
Can be traded
Yes
Base trade value
35
Sell factor
0.6
Body Warmth60Hunger120Energy60

Acquisition not recorded.

Warming Dish
Item details

Spreads warmth across the body.

Stack limit
20
Can be traded
Yes
Base trade value
35
Sell factor
0.6
Body Warmth50Hunger200

Quests to find this

Improvised Coffee
Item details

A dark, rich brew that brings a rare sense of warmth and an even rarer normality.

Stack limit
20
Can be traded
Yes
Base trade value
10
Sell factor
0.6
Body Warmth45Hunger10Energy45

Effects

Applies Caffeinated for 150 seconds.

Crafting recipe & blueprint

CraftingProduces × 1 per batch

Time per batch3 seconds

BlueprintImprovised Coffee

Blueprint cost
1
Required level
0
Unlock method
Blueprint Points

Hold the blueprint entry in the Blueprints tab to spend its listed Blueprint Points cost and unlock it.

Starting classes

Improvised Tea
Item details

Useful in crafting, this liquid can be traded or used to ward off the relentless cold.

Stack limit
20
Can be traded
Yes
Base trade value
15
Sell factor
0.6
Body Warmth45Hunger10Health45
Crafting recipe & Cooking & blueprint

CraftingProduces × 1 per batch

Time per batch3 seconds

Cooking (base only)Produces × 1 per batch

Base slot

Leave the additive slot empty or disabled.

Workstation options

The heat source must be lit and fueled.

Cooking (base + additive)Produces × 1 per batch

Base slot
Additive slot
Workstation options

The heat source must be lit and fueled.

Crafting blueprintImprovised Tea

Blueprint cost
1
Required level
0
Unlock method
Blueprint Points

Hold the blueprint entry in the Blueprints tab to spend its listed Blueprint Points cost and unlock it.

Starting classes

Possible enemy inventory & loot pools

Configured random-pool membership; no proven probability or guaranteed death drop.

Trader’s initial stock

  • Logan BoyceConfigured to choose one food or drink from 30 alternatives, quantity 1 if selected. This item may be absent. Stock can change after trading. Logan’s availability in your save is not confirmed.
  • The MuleInitial stock: 4. Stock can change after trading.
Energy & Warming Dish (60 Energy, 180 Hunger, 30 Body Warmth)
Item details

Not only tastes nice, but it wakes up and warms the body!

Stackable
No
Can be traded
Yes
Base trade value
35
Sell factor
0.6
Body Warmth30Hunger180Energy60

Acquisition not recorded.

Health & Warming Dish
Item details

Recovery and warmth in every bite!

Stack limit
20
Can be traded
Yes
Base trade value
40
Sell factor
0.6
Body Warmth30Hunger180Health60

Quest rewards

Energy & Warming Dish (120 Energy, 120 Hunger, 30 Body Warmth)
Item details

Not only tastes nice, but it wakes up and warms the body!

Stackable
No
Can be traded
Yes
Base trade value
35
Sell factor
0.6
Body Warmth30Hunger120Energy120

Acquisition not recorded.

Ultra Dish (H/W/E)
Item details

As satisfying as Permafrost era food can get!

Stack limit
20
Can be traded
Yes
Base trade value
45
Sell factor
0.6
Body Warmth30Hunger120Energy60Health60

Quests to find this

Quest rewards

Trader’s initial stock

  • The MuleInitial stock: 6. Stock can change after trading.
Energy & Warming Dish
Item details

Not only tastes nice, but it wakes up and warms the body!

Stack limit
20
Can be traded
Yes
Base trade value
40
Sell factor
0.6
Body Warmth30Hunger90Energy60

Acquisition not recorded.

Moonshine
Item details

The cheap alternative after Logan monopolized the spirits trade in Metropolis.

Stack limit
20
Can be traded
Yes
Base trade value
10
Sell factor
0.6
Body Warmth20
Alcohol Units
10

Effects

Possible enemy loot pools

Configured random-pool membership; no proven probability or guaranteed death drop.

Possible enemy inventory

Configured random-pool membership; no proven probability or guaranteed death drop.

Trader’s initial stock

  • The MuleInitial stock: 20. Stock can change after trading.
Vodka
Item details

Fire in a bottle.

Stack limit
20
Can be traded
Yes
Base trade value
16
Sell factor
0.6
Body Warmth20
Alcohol Units
28

Effects

Acquisition not recorded.

Alcohol
Item details

Useful in crafting, this liquid can be traded or used to ward off the relentless cold.

Stack limit
20
Can be traded
Yes
Base trade value
10
Sell factor
0.6
Body Warmth10Energy10

Effects

Trader’s initial stock

  • SkinwalkerInitial stock: 5. Partial initial inventory list (10 slots). Other goods may be present. Trading and your saved game can change stock.
Small Bottle of Vodka
Item details

Pocket-sized, but fiery as ever.

Stack limit
20
Can be traded
Yes
Base trade value
4
Sell factor
0.6
Body Warmth10
Alcohol Units
10

Effects

Possible enemy loot pools

Configured random-pool membership; no proven probability or guaranteed death drop.

Possible enemy inventory

Configured random-pool membership; no proven probability or guaranteed death drop.

Ice Cream Box
Item details

For whoever needs to feel cold (for some reason).

Stack limit
20
Can be traded
Yes
Base trade value
15
Sell factor
0.6
Body Warmth-10Hunger50

Trader’s initial stock

  • Logan BoyceConfigured to choose one food or drink from 30 alternatives, quantity 1 if selected. This item may be absent. Stock can change after trading. Logan’s availability in your save is not confirmed.
Ice Cream
Item details

Doesn't bring as much joy as it used to.

Stack limit
20
Can be traded
Yes
Base trade value
5
Sell factor
0.6
Body Warmth-10Hunger40

Possible enemy inventory & loot pools

Configured random-pool membership; no proven probability or guaranteed death drop.

Trader’s initial stock

  • Logan BoyceConfigured to choose one food or drink from 30 alternatives, quantity 1 if selected. This item may be absent. Stock can change after trading. Logan’s availability in your save is not confirmed.
Methyl Alcohol
Item details

Wrong kind of alcohol. Burns and sells well, though.

Stack limit
20
Can be traded
Yes
Base trade value
10
Sell factor
0.6
Body Warmth-30Energy-50Health-150
Stamina
-20

Effects

Acquisition not recorded.

Energy Dish
Item details

Gives a proper energy boost.

Stack limit
20
Can be traded
Yes
Base trade value
35
Sell factor
0.6
Hunger200Energy50

Quests to find this

Healthy Dish
Item details

Its minty aroma alone could get a wounded man back on his feet.

Stack limit
20
Can be traded
Yes
Base trade value
35
Sell factor
0.6
Hunger200Health50
Cooking

Cooking (base + additive)Produces × 1 per batch

Additive slot
Workstation options

Use one of the listed bases per batch. The heat source must be lit and fueled.

Quest Cook

Quests to find this

Energy Dish (120 Energy, 150 Hunger)
Item details

Gives a proper energy boost.

Stackable
No
Can be traded
Yes
Base trade value
35
Sell factor
0.6
Hunger150Energy120

Acquisition not recorded.

Health & Energy Dish (60 Energy, 150 Hunger, 60 Health)
Item details

Gives the energy kick needed to get through the thick snow.

Stackable
No
Can be traded
Yes
Base trade value
35
Sell factor
0.6
Hunger150Energy60Health60

Acquisition not recorded.

Healthy Dish (150 Hunger, 120 Health)
Item details

Its minty aroma alone could get a wounded man back on his feet.

Stackable
No
Can be traded
Yes
Base trade value
35
Sell factor
0.6
Hunger150Health120

Acquisition not recorded.

Cooked Pizza
Item details

Party time!

Stack limit
20
Can be traded
Yes
Base trade value
120
Sell factor
0.6
Hunger140
Cooking

Cooking (base only)Produces × 1 per batch

Leave the additive slot empty or disabled.

Workstation options

The heat source must be lit and fueled.

24 of 86 records

Growing coffee and herbs

Growth timings and water, soil and light consumption are not yet verified.

Coffee Plant

Produces yields twice
Yes

Growing conditions

  • A living plant needs light, water and soil quality above the configured minimum for growth and yield progress. Soil quality and infestation affect progress.
  • These are configured update conditions. Growth duration and consumption in your save have not been verified.

Herb Plant

Produces yields twice
Yes

Growing conditions

  • A living plant needs light, water and soil quality above the configured minimum for growth and yield progress. Soil quality and infestation affect progress.
  • These are configured update conditions. Growth duration and consumption in your save have not been verified.

Harvests

2 of 2 records

Ready to search