Open the interactive map Every recipe note, recording, trader, ore boulder and loot crate, placed on the game's world map.
Biome, Exploration Zone, Safe Zone
Area description
Once a thriving suburban settlement founded by Sheriff Ethan Cane in the early days after the Shattering, House Camp served as a beacon of hope for survivors seeking refuge from the frozen wasteland. The camp grew into a close-knit community of families living in modest single-family houses clustered around a distinctive church tower that still dominates the skyline. All that progress was brought to a halt when the Moon Cult attacked the settlement, killing and kidnapping most of its inhabitants. The remaining survivors, led by Anna Ivanshchenko, are trying to bring this broken community back to life while actively resisting the Moon Cult.
Trapping
Rabbit Trap: 20% per eligible normal-mode check (Biome configuration).
Trap Bow: 0% per eligible normal-mode check (Biome configuration).
Under Snow Trap: 0% per eligible normal-mode check (Biome configuration).
Applies when placement resolves the biome configuration listed for House Camp. Other catch conditions still apply; a catch is not guaranteed. Follow each trap for its crafting recipe, conditions and location comparison.
Possible encounters
Possible groups depend on the active area profile and time of day; they are not guaranteed on every visit. Combatant weapon options are alternatives, not concurrent inventory.
Base health and NPC weapon damage are configured values. They do not establish difficulty scaling, armour reduction or measured health and delivered damage in your save. Player allegiance and successful equipment selection are not established here.
A former Army Private in her mid-thirties who became a co-leader and military trainer at House Camp under Ethan Cane's leadership. When the camp fell to the Moon Cult, she survived with serious injuries, including a stab wound. After Ethan Cane's disappearance, she decided to build House Camp back. Now she leads the Resistance from the church area, protecting survivors and undermining cult operations. Anna is a close friend of Robyn from their House Camp years and has a complicated relation with Skinwalker, her most trusted ally.
A lonely scavenger gathering scrap for the Resistance on the outskirts of House Camp. After losing his wife, Sean sank into alcoholism and pushed away his son, Brian. Now, with Brian missing under mysterious circumstances, his fragile state continues to unravel... and the secrets he keeps may be darker than anyone suspects.
A traveling merchant who keeps to himself and stays neutral. No one really knows his real name. Fair in business, he operates from various trading posts throughout the City. Known for his uplifting character, he is a loyal friend to Robyn since their House Camp days, but he travels between settlements exchanging goods and information, trying to be on everyone's good side (with some exceptions, of course).
Dated developer previewHouse Camp Church shader comparisonDeveloper preview · . Appearance may differ in the current game. SpaceRocket Games / Toplitz Productions.