Armored Balustrade | 500 | 2 s | Quality Metal × 2 |
|---|
Acquisition & details for Armored BalustradeAn armored version of the strongest handrail, providing support and allowing more light into the interior. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Armored Balustrade With Posts | 500 | 2 s | Quality Metal × 2 |
|---|
Acquisition & details for Armored Balustrade With Posts Armored Balustrade With PostsAn armored version of the strongest structure made up of vertical posts connected by a handrail, providing support and allowing more light into the interior. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Armored Beam (Flat) | 500 | 2 s | Quality Metal × 1 |
|---|
Acquisition & details for Armored Beam (Flat)An armored version of the strongest type of flat beam, used for support. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
|
Armored Beam (Round) | 500 | 2 s | Quality Metal × 1 |
|---|
Acquisition & details for Armored Beam (Round)An armored version of the strongest type of round beam, used for support. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
|
Armored Door | 750 | 2 s | Quality Metal × 2 |
|---|
Acquisition & details for Armored Door- ♥Health
- 750
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Armored Doorway | 1,000 | 2 s | Quality Metal × 3 |
|---|
Acquisition & details for Armored Doorway- ♥Health
- 1,000
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Armored Floor / Roof | 1,000 | 2 s | Quality Metal × 3 |
|---|
Acquisition & details for Armored Floor / RoofAn armored version of the strongest type of floor, suitable for building robust bases. - ♥Health
- 1,000
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Armored Foundation | 1,000 | 2 s | Quality Metal × 5 |
|---|
Acquisition & details for Armored FoundationThe strongest type of foundation, needed to build any structure. - ♥Health
- 1,000
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Armored Shutter | 800 | 2 s | Quality Metal × 2 |
|---|
Acquisition & details for Armored ShutterAn armored version of the strongest shutter needs a Window. - ♥Health
- 800
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Armored Shutter × 1 Time per batch 2 seconds Unlocked by: Armored Shutter, 2 points Returned on deconstruction |
Armored Stairs | 750 | 2 s | Quality Metal × 2 |
|---|
Acquisition & details for Armored StairsAn armored version of the strongest stairs for vertical movement. - ♥Health
- 750
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Armored Wall | 1,000 | 2 s | Quality Metal × 5 |
|---|
Acquisition & details for Armored WallAn armored version of the strongest wall needs Foundations or a Floor. - ♥Health
- 1,000
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Armored Window Wall | 1,000 | 2 s | Quality Metal × 3 |
|---|
Acquisition & details for Armored Window WallAn armored version of the strongest window needs Foundations or a Floor. - ♥Health
- 1,000
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Barrel Brazier | 125 | 1.5 s | Scrap × 2 |
|---|
Acquisition & details for Barrel BrazierA flaming barrel - the universal sign of warmth and life in the apocalypse. - ♥Health
- 125
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Barrel Brazier × 1 Time per batch 1.5 seconds Unlocked by: Barrel Brazier, 1 point Returned on deconstruction |
Basket Brazier | 125 | 1.5 s | Scrap × 4 |
|---|
Acquisition & details for Basket BrazierA source of warmth, pushing back the biting cold and heating the surrounding area. - ♥Health
- 125
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Basket Brazier × 1 Time per batch 1.5 seconds Unlocked by: Basket Brazier, 1 point Returned on deconstruction |
Bear Head Trophy | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Bear Head TrophyMounted bear head - a gruesome yet proud display. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Bear Head Trophy × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Bear Hide Rug | 350 | 1 s | Bear Pelt × 1 |
|---|
Acquisition & details for Bear Hide RugOnce a predator, now a source of warmth underfoot. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Bear Hide Rug × 1 Time per batch 1 second Unlocked by: Rugs Set, 2 points |
Bed | 250 | 1.5 s | Cloth × 5Wood × 5 |
|---|
Acquisition & details for BedComfy and safe; recovers the energy most efficiently. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Roof required
- Yes
How to get itProduces Bed × 1 Time per batch 1.5 seconds Unlocked by: Bed, 1 point Equipment properties- Foundation required
- Yes
- Minimum temperature
- -26
Returned on deconstruction |
Bison Head Trophy | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Bison Head TrophyMounted bison head - a gruesome yet proud display. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Bison Head Trophy × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Bison Hide Rug | 350 | 1 s | Bison Pelt × 1 |
|---|
Acquisition & details for Bison Hide RugRugged and soft, this hide adds a rustic feel to any shelter. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Bison Hide Rug × 1 Time per batch 1 second Unlocked by: Rugs Set, 2 points |
Boar Head Trophy Female | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Boar Head Trophy FemaleMounted female boar head - a gruesome yet proud display. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Boar Head Trophy Female × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Boar Head Trophy Male | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Boar Head Trophy MaleMounted male boar head - a gruesome yet proud display. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Boar Head Trophy Male × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Boar Hide Rug | 350 | 1 s | Boar Pelt × 1 |
|---|
Acquisition & details for Boar Hide RugIts bristled texture tells tales of muddy forests and fierce survival. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Boar Hide Rug × 1 Time per batch 1 second Unlocked by: Rugs Set, 2 points |
Bowl Brazier | 125 | 1.5 s | Scrap × 6 |
|---|
Acquisition & details for Bowl BrazierA metal bowl to keep a fire pit alive through the night. - ♥Health
- 125
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Bowl Brazier × 1 Time per batch 1.5 seconds Unlocked by: Bowl Brazier, 1 point Returned on deconstruction |
Campfire | 125 | 1.5 s | Stone × 2 |
|---|
Acquisition & details for CampfireA beacon of light and warmth, essential for surviving the cold nights. - ♥Health
- 125
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Campfire × 1 Time per batch 1.5 seconds Unlocked by: Campfire, 1 point Returned on deconstruction |
Decoration: Big Bone | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Decoration: Big BoneAn impressive large bone hung from a braided cord, as a reminder of successful hunts. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Decoration: Bones Stack | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Decoration: Bones StackServing as an eerie warning to intruders and a tribute to fallen prey. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Decoration: Hanging Skull | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Decoration: Hanging Skull Decoration: Hanging SkullA skull carved from animal bones, suspended by a thick cord. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Decoration: Small Bone | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Decoration: Small BonePolished animal bone suspended by a sturdy string, creating a simple yet ominous trophy. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Decoration: Three Bones | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Decoration: Three BonesArrangement of three bones dangling from interwoven strings. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Deer Antlers Trophy | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Deer Antlers TrophySymbol of grace and danger - the rack of a buck in peak form. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Deer Antlers Trophy × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Deer Head Trophy Female | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Deer Head Trophy FemaleMounted female deer head - a gruesome yet proud display. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Deer Head Trophy Female × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Deer Head Trophy Male | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Deer Head Trophy MaleMounted male deer head of a - a gruesome yet proud display. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Deer Head Trophy Male × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Deer Hide Rug | 350 | 1 s | Deer Pelt × 1 |
|---|
Acquisition & details for Deer Hide RugBrings a natural calm to any cabin with its smooth surface and subtle hues. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Deer Hide Rug × 1 Time per batch 1 second Unlocked by: Rugs Set, 2 points |
Dismantle Bench | 250 | 1.5 s | Wood × 10Iron Ingot × 10 |
|---|
Acquisition & details for Dismantle BenchBreak down gear into useful components. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Roof required
- Yes
How to get itProduces Dismantle Bench × 1 Time per batch 1.5 seconds Unlocked by: Dismantle Bench, 1 point Equipment properties- Foundation required
- Yes
- Enclosed building required
- Yes
Returned on deconstruction |
Dummy Wife Head Trophy | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Dummy Wife Head TrophyA mannequin head that once served as a lonely survivor's makeshift companion. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Enhanced Barrel Brazier | 125 | 1.5 s | Quality Metal × 3 |
|---|
Acquisition & details for Enhanced Barrel BrazierAn upgraded heat source with longer burn time and stronger light. - ♥Health
- 125
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Fast Travel Point | 1,500 | 1.5 s | Wood × 20Rope × 5Treated Hide × 10 |
|---|
Acquisition & details for Fast Travel PointEnables travel between the base and discovered Fast Travel Points. - ♥Health
- 1,500
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Fast Travel Point × 1 Time per batch 1.5 seconds Unlocked by: Fast Travel Point, 1 point Returned on deconstruction |
Fox Hide Rug | 350 | 1 s | Fox Pelt × 1 |
|---|
Acquisition & details for Fox Hide RugVibrant and soft, it adds a dash of color and comfort to cold interiors. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Fox Hide Rug × 1 Time per batch 1 second Unlocked by: Rugs Set, 2 points |
Hare Hide Rug | 350 | 1 s | Hare / Rabbit Pelt × 1 |
|---|
Acquisition & details for Hare Hide RugOften layered with others, it adds a cozy touch to tight corners. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Hare Hide Rug × 1 Time per batch 1 second Unlocked by: Rugs Set, 2 points |
Large Poster: Bunker | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Large Poster: BunkerThe larger version of the poster depicts a Bunker. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Large Poster: Bunker × 1 Time per batch 1 second Unlocked by: PosterLarge_Bunker, 1 point Returned on deconstruction |
Large Poster: Horizon | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Large Poster: HorizonThe larger version of the poster depicts the Horizon. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Large Poster: Horizon × 1 Time per batch 1 second Unlocked by: PosterLarge_Horizon, 1 point Returned on deconstruction |
Large Poster: House Camp | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Large Poster: House CampThe larger version of the poster depicts a House Camp. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Large Poster: Solar Facility | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Large Poster: Solar Facility Large Poster: Solar Facility- ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Large Poster: The Estate | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Large Poster: The EstateThe larger version of the poster depicts The Estate. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Large Poster: Urban District | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Large Poster: Urban District Large Poster: Urban District- ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Large Poster: White Hell | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Large Poster: White HellThe larger version of the poster depicts the White Hell. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Large Poster: Woods | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Large Poster: WoodsThe larger version of the poster depicts the Woods. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Larger Poster: Slumber Project | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Larger Poster: Slumber Project Larger Poster: Slumber ProjectThe larger version of the Slumber Project poster. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Makeshift Smelter | 250 | 1.5 s | Scrap × 5 |
|---|
Acquisition & details for Makeshift SmelterIt gets the job done, but wastes a lot in the process. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Makeshift Smelter × 1 Time per batch 1.5 seconds Unlocked by: Makeshift Smelter, 1 point Returned on deconstruction |
Miniature Tower | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Miniature TowerA small-scale replica of a watchtower, functioning as both a decoration and a reminder that Logan is a true sociopath. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Miniature Tower × 1 Time per batch 1 second Unlocked by: Miniature Tower, 1 point Returned on deconstruction |
Moon Cult Dream Catcher | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Moon Cult Dream Catcher- ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Moon Rock Desk Lamp | 200 | 2 s | Moon Rock × 1 |
|---|
Acquisition & details for Moon Rock Desk LampA strange lamp made with moon rock fragments. Emits a soft, otherworldly glow. - ♥Health
- 200
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Moon Rock Desk Lamp × 1 Time per batch 2 seconds |
Moon Rock Scrap Standing Lamp | 200 | 2 s | Moon Rock × 1Scrap × 1 |
|---|
Acquisition & details for Moon Rock Scrap Standing Lamp Moon Rock Scrap Standing LampJury-rigged with lunar stone and junk - oddly effective. - ♥Health
- 200
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Moon Rock Scrap Standing Lamp × 1 Time per batch 2 seconds |
Moon Rock Wood Standing Lamp | 200 | 2 s | Moon Rock × 1Wood × 1 |
|---|
Acquisition & details for Moon Rock Wood Standing Lamp Moon Rock Wood Standing LampWooden post with embedded moon fragments. Eerie and warm. - ♥Health
- 200
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Moon Rock Wood Standing Lamp × 1 Time per batch 2 seconds |
Moose Antlers Trophy | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Moose Antlers TrophyImposing and majestic - a true survivor’s prize. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Moose Antlers Trophy × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Moose Head Trophy Female | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Moose Head Trophy FemaleMounted female moose head - a gruesome yet proud display. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Moose Head Trophy Female × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Moose Head Trophy Male | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Moose Head Trophy MaleMounted male moose head - a gruesome yet proud display. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Moose Head Trophy Male × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Moose Hide Rug | 350 | 1 s | Moose Pelt × 1 |
|---|
Acquisition & details for Moose Hide RugEarthy and imposing, it brings wilderness right into the shelter. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Moose Hide Rug × 1 Time per batch 1 second Unlocked by: Rugs Set, 2 points |
Muskox Head Trophy | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Muskox Head TrophyMounted muskox head - a gruesome yet proud display. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Muskox Head Trophy × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Muskox Hide Rug | 350 | 1 s | Muskox Pelt, × 1 |
|---|
Acquisition & details for Muskox Hide RugHeavy and luxurious, its dense fur traps heat like no other. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Muskox Hide Rug × 1 Time per batch 1 second Unlocked by: Rugs Set, 2 points |
NPC Workbench | 250 | 1.5 s | Wood × 10Quality Metal × 10 |
|---|
Acquisition & details for NPC WorkbenchThe heart of any survivalist’s setup, where advanced crafting comes to life. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Roof required
- Yes
How to get itProduces NPC Workbench × 1 Time per batch 1.5 seconds Unlocked by: NPCWorkbench, 2 points Equipment properties- Foundation required
- Yes
- Enclosed building required
- Yes
Returned on deconstruction |
Plastic Barrel | 500 | 1.5 s | Processed Plastic × 50 |
|---|
Acquisition & details for Plastic BarrelVery spacious and durable container. - ♥Health
- 500
- Storage slots
- 20
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Plastic Barrel × 1 Time per batch 1.5 seconds Unlocked by: Plastic Barrel, 1 point Returned on deconstruction |
Plastic Dummy | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Plastic DummyA classic test dummy; a humanoid target made of durable plastic, ideal for testing weapons without breaking them. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Plastic Dummy × 1 Time per batch 1 second Unlocked by: Plastic Dummy, 1 point Returned on deconstruction |
Poster: Bunker | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Poster: BunkerMożna go zawiesić na ścianie. Ta twierdza jest pewnie pełna kłopotów. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Poster: Bunker × 1 Time per batch 1 second Unlocked by: PosterSmall_Bunker, 1 point Returned on deconstruction |
Poster: Horizon | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Poster: HorizonCan be placed on the wall. Shows the safe village founded by Robyn. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Poster: House Camp | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Poster: House CampCan be placed on the wall. What's left of a camp that got hit hard. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Poster: Slumber Project | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Poster: Slumber ProjectCan be placed on the wall. What a piece of propaganda! - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Poster: Solar Facility | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Poster: Solar FacilityCan be placed on the wall. Shows busted solar panels. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Poster: The Estate | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Poster: The EstateCan be placed on the wall. The place where the tech folks holed up with their electricity. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Poster: Urban District | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Poster: Urban DistrictCan be placed on the wall. The dangerous city streets. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Poster: White Hell | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Poster: White HellCan be placed on the wall. The frozen wasteland that kills everything. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Poster: Woods | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Poster: WoodsCan be placed on the wall. The frozen forest between places. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Professional Smelter | 250 | 1.5 s | Iron Ingot × 5 |
|---|
Acquisition & details for Professional SmelterDelivers high-quality results with minimal waste. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Professional Smelter × 1 Time per batch 1.5 seconds Unlocked by: Professional Smelter, 1 point Returned on deconstruction |
| Radio Station | 250 | 1.5 s | Scrap × 2Wire × 1Wood × 2 |
|---|
Acquisition & details for Radio StationUsed to pick up transmissions from Icarus. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- No
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Radio Station × 1 Time per batch 1.5 seconds Returned on deconstruction |
Radio Station Bench | 250 | 1.5 s | Wire × 3Wood × 10 |
|---|
Acquisition & details for Radio Station BenchUsed to pick up transmissions from Icarus. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- No
- Can be deconstructed
- Yes
- Roof required
- Yes
How to get itProduces Radio Station Bench × 1 Time per batch 1.5 seconds Unlocked by: Radio Station Bench, 2 points Equipment properties- Foundation required
- Yes
- Enclosed building required
- Yes
Returned on deconstruction |
Repair Bench | 250 | 1.5 s | Wood × 10Flint × 10 |
|---|
Acquisition & details for Repair BenchFix the gear before the cold or enemies destroy it first. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Roof required
- Yes
How to get itProduces Repair Bench × 1 Time per batch 1.5 seconds Unlocked by: Repair Bench, 1 point Equipment properties- Foundation required
- Yes
- Enclosed building required
- Yes
Returned on deconstruction |
Shooting Target Big | 350 | 1 s | Treated Hide × 1 |
|---|
Acquisition & details for Shooting Target BigLarge circular target with concentric rings, perfect for long-range shooting practice. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Shooting Target Big × 1 Time per batch 1 second Unlocked by: ShootingTargetBig, 1 point |
Shooting Target Silhouette | 350 | 1 s | Treated Hide × 1 |
|---|
Acquisition & details for Shooting Target Silhouette Shooting Target SilhouetteHuman-shaped target outline that simulates realistic combat scenarios for tactical training. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
|
Shooting Target Small | 350 | 1 s | Treated Hide × 1 |
|---|
Acquisition & details for Shooting Target SmallCompact bullseye target that challenges shooters to demonstrate precision at various distances. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Shooting Target Small × 1 Time per batch 1 second Unlocked by: ShootingTargetSmall, 1 point |
Skinwalker's Trophy | 350 | 1 s | |
|---|
Acquisition & details for Skinwalker's TrophyProof of reaching the top of the structure prepared by Skinwalker. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Skinwalker's Trophy × 1 Time per batch 1 second Returned on deconstruction |
Small Armored Beam (Flat) | 500 | 2 s | Quality Metal × 1 |
|---|
Acquisition & details for Small Armored Beam (Flat) Small Armored Beam (Flat)A smaller version of the strongest, armored flat beam, used for support. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
|
Small Armored Beam (Round) | 500 | 2 s | Quality Metal × 1 |
|---|
Acquisition & details for Small Armored Beam (Round) Small Armored Beam (Round)A smaller version of the strongest, armored round beam, used for support. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
|
Small Wooden Beam (Flat) | 500 | 2 s | Wood × 1 |
|---|
Acquisition & details for Small Wooden Beam (Flat)The weakest type of beam, used for support. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
|
Small Wooden Chest | 500 | 1.5 s | Wood × 2 |
|---|
Acquisition & details for Small Wooden ChestA smaller wooden chest for safely storing supplies. - ♥Health
- 500
- Storage slots
- 10
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Small Wooden Chest × 1 Time per batch 1.5 seconds Unlocked by: Wooden Chest, 1 point Returned on deconstruction |
Standing Torch | 125 | 1.5 s | Cloth × 2Wood × 1 |
|---|
Acquisition & details for Standing TorchTraditional open flame torch - a beacon in the dark. - ♥Health
- 125
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Standing Torch × 1 Time per batch 1.5 seconds Unlocked by: Standing Torch, 1 point Returned on deconstruction |
Stone Furnace | 250 | 1.5 s | Stone × 40 |
|---|
Acquisition & details for Stone FurnaceA primitive furnace built from stone. Used to smelt ores into metal ingots. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Stone Furnace × 1 Time per batch 1.5 seconds Unlocked by: Stone Furnace, 2 points Returned on deconstruction |
Stove | 250 | 1.5 s | Scrap × 30 |
|---|
Acquisition & details for StoveA vital tool for turning raw ingredients into delicious meals. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Stove × 1 Time per batch 1.5 seconds Unlocked by: Stove, 1 point Returned on deconstruction |
Tanning Rack | 250 | 1.5 s | Wood × 15Deer Pelt × 3 |
|---|
Acquisition & details for Tanning RackA simple station used to process raw pelts into treated hide. Essential for leatherworking. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Tanning Rack × 1 Time per batch 1.5 seconds Unlocked by: Tanning Rack, 2 points Returned on deconstruction |
Tin Balustrade | 500 | 2 s | Scrap × 2 |
|---|
Acquisition & details for Tin BalustradeA medium-strength handrail, providing support and allowing more light into the interior. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Tin Balustrade with Posts | 500 | 2 s | Scrap × 2 |
|---|
Acquisition & details for Tin Balustrade with Posts Tin Balustrade with PostsA medium-strength structure made up of vertical posts connected by a handrail, providing support and allowing more light into the interior. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Tin Beam (Flat) | 500 | 2 s | Scrap × 1 |
|---|
Acquisition & details for Tin Beam (Flat)Medium-strength type of flat beam, used for support. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
|
Tin Beam (Round) | 500 | 2 s | Scrap × 1 |
|---|
Acquisition & details for Tin Beam (Round)Medium-strength type of round beam, used for support. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
|
Tin Door | 500 | 2 s | Scrap × 2 |
|---|
Acquisition & details for Tin Door- ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Tin Doorway | 750 | 2 s | Scrap × 3 |
|---|
Acquisition & details for Tin Doorway- ♥Health
- 750
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Tin Floor | 750 | 2 s | Scrap × 3 |
|---|
Acquisition & details for Tin Floor- ♥Health
- 750
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Tin Foundation | 750 | 2 s | Scrap × 5 |
|---|
Acquisition & details for Tin FoundationMedium-strength foundation needed to build any structure. - ♥Health
- 750
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Tin Foundation × 1 Time per batch 2 seconds Unlocked by: Tin Structures Set, 2 points Returned on deconstruction |
Tin Shutter | 400 | 2 s | Scrap × 2 |
|---|
Acquisition & details for Tin ShutterMedium-strength shutter needs a Window. - ♥Health
- 400
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Tin Shutter × 1 Time per batch 2 seconds Unlocked by: Tin Shutter, 1 point Returned on deconstruction |
Tin Stairs | 750 | 2 s | Scrap × 2 |
|---|
Acquisition & details for Tin StairsMedium-strength stairs for vertical movement. - ♥Health
- 750
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Tin Wall | 750 | 2 s | Scrap × 3 |
|---|
Acquisition & details for Tin WallMedium-strength wall that needs Foundations or Floor. - ♥Health
- 750
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Tin Window Wall | 750 | 2 s | Scrap × 3 |
|---|
Acquisition & details for Tin Window WallMedium-strength window needs Foundations or a Floor. - ♥Health
- 750
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Tin Window Wall × 1 Time per batch 2 seconds Unlocked by: Tin Structures Set, 2 points Returned on deconstruction |
Urn | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for UrnUrn with ashes, left by brothers from the Hell Runners. Remains of their mother. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Urn × 1 Time per batch 1 second Unlocked by: Urn, 1 point Returned on deconstruction |
Wall Torch | 125 | 1.5 s | Cloth × 2Wood × 1 |
|---|
Acquisition & details for Wall TorchA mounted torch that keeps the shelter lit and warm. - ♥Health
- 125
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Wall Torch × 1 Time per batch 1.5 seconds Unlocked by: Wall Torch, 1 point Returned on deconstruction |
Weapon Bench | 250 | 1.5 s | Wood × 10Iron Ingot × 10 |
|---|
Acquisition & details for Weapon Bench- ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Roof required
- Yes
How to get itProduces Weapon Bench × 1 Time per batch 1.5 seconds Unlocked by: Weapon Bench, 2 points Equipment properties- Foundation required
- Yes
- Enclosed building required
- Yes
Returned on deconstruction |
Weapon Holder | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Weapon HolderA single mount designed to display a prized weapon while keeping it ready for quick access. - ♥Health
- 350
- Storage slots
- 10
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Weapon Holder × 1 Time per batch 1 second Unlocked by: Weapon Rack, 1 point Equipment properties- Foundation required
- Yes
Returned on deconstruction |
Weapon Rack | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Weapon RackA sturdy framework that organizes multiple weapons, saving space while showcasing a survivor's arsenal. - ♥Health
- 350
- Storage slots
- 10
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Weapon Rack × 1 Time per batch 1 second Unlocked by: Weapon Holder, 1 point Equipment properties- Foundation required
- Yes
Returned on deconstruction |
Welcome Mat | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Welcome MatA crude but functional entrance covering. Makes it feel like a real home. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Welcome Mat × 1 Time per batch 1 second Unlocked by: Welcome Mat, 1 point Returned on deconstruction |
Wolf Head Trophy | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Wolf Head TrophyMounted wolf head - a gruesome yet proud display. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Wolf Head Trophy × 1 Time per batch 1 second Unlocked by: Trophies Set, 2 points Returned on deconstruction |
Wolf Hide Rug | 350 | 1 s | Wolf Pelt × 1 |
|---|
Acquisition & details for Wolf Hide RugThe predator's presence still lingers, lending the shelter a fierce edge. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Wolf Hide Rug × 1 Time per batch 1 second Unlocked by: Rugs Set, 2 points |
Wooden Balustrade | 500 | 2 s | Wood × 2 |
|---|
Acquisition & details for Wooden BalustradeA handrail providing support and allowing more light into the interior. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Wooden Balustrade With Posts | 500 | 2 s | Wood × 2 |
|---|
Acquisition & details for Wooden Balustrade With Posts Wooden Balustrade With PostsA structure made up of vertical posts connected by a handrail, providing support and allowing more light into the interior. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Wooden Beam (Flat) | 500 | 2 s | Wood × 1 |
|---|
Acquisition & details for Wooden Beam (Flat)The weakest type of beam, used for support. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
|
Wooden Beam (Round) | 500 | 2 s | Wood × 1 |
|---|
Acquisition & details for Wooden Beam (Round)The weakest type of round beam, used for support. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
|
Wooden Bookshelf | 250 | 1 s | Wood × 5 |
|---|
Acquisition & details for Wooden BookshelfA simple wooden bookshelf for storing books and other small items. - ♥Health
- 250
- Storage slots
- 10
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Wooden Bookshelf × 1 Time per batch 1 second Unlocked by: Furniture Set, 2 points Returned on deconstruction |
Wooden Cabinet | 500 | 1.5 s | Wood × 5Quality Metal × 2 |
|---|
Acquisition & details for Wooden CabinetA large wooden cabinet for securely storing an expanded range of your supplies. - ♥Health
- 500
- Storage slots
- 20
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Wooden Cabinet × 1 Time per batch 1.5 seconds Unlocked by: Wooden Cabinet, 1 point Equipment properties- Foundation required
- Yes
Returned on deconstruction |
Wooden chair | 250 | 1 s | Wood × 3 |
|---|
Acquisition & details for Wooden chair- ♥Health
- 250
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Wooden chair × 1 Time per batch 1 second Unlocked by: Furniture Set, 2 points Returned on deconstruction |
Wooden Chest | 500 | 1.5 s | Wood × 5 |
|---|
Acquisition & details for Wooden ChestA sturdy wooden chest to safely store the most valuable supplies. - ♥Health
- 500
- Storage slots
- 15
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Wooden Door | 250 | 2 s | Wood × 2 |
|---|
Acquisition & details for Wooden Door- ♥Health
- 250
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Wooden Doorway | 500 | 2 s | Wood × 3 |
|---|
Acquisition & details for Wooden Doorway- ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Wooden Dummy | 350 | 1 s | Treated Hide × 1Bones × 3 |
|---|
Acquisition & details for Wooden DummyBasic practice target carved from wood. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Wooden Dummy × 1 Time per batch 1 second Unlocked by: Wooden Dummy, 1 point Returned on deconstruction |
Wooden Floor / Roof | 500 | 2 s | Wood × 3 |
|---|
Acquisition & details for Wooden Floor / RoofThe weakest type of floor / roof. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Equipment properties- Minimum temperature
- 1
Returned on deconstruction |
Wooden Foundation | 500 | 2 s | Wood × 5 |
|---|
Acquisition & details for Wooden FoundationThe weakest foundation needed to build any structure. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Wooden Shutter | 200 | 2 s | Wood × 2 |
|---|
Acquisition & details for Wooden ShutterThe weakest shutter needs a Window. - ♥Health
- 200
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Wooden Shutter × 1 Time per batch 2 seconds Unlocked by: Wooden Shutter, 2 points Returned on deconstruction |
Wooden Stairs | 500 | 2 s | Wood × 2 |
|---|
Acquisition & details for Wooden StairsThe weakest stairs for vertical movement. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Wooden standing shelf | 500 | 1 s | Wood × 5 |
|---|
Acquisition & details for Wooden standing shelfA wooden shelf with three tiers, purely decorative. - ♥Health
- 500
- Storage slots
- 10
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
How to get itProduces Wooden standing shelf × 1 Time per batch 1 second Unlocked by: Furniture Set, 2 points Equipment properties- Foundation required
- Yes
Returned on deconstruction |
Wooden Standing Torch | 500 | 2 s | Wood × 3 |
|---|
Acquisition & details for Wooden Standing TorchA wooden pole topped with a fire basin, providing light and warmth in the frozen wilderness. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
Returned on deconstruction |
Wooden table | 350 | 1 s | Wood × 4 |
|---|
Acquisition & details for Wooden tableSimple but sturdy wooden table for general use. - ♥Health
- 350
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Wooden table × 1 Time per batch 1 second Unlocked by: Furniture Set, 2 points Returned on deconstruction |
Wooden Wall | 500 | 2 s | Wood × 3 |
|---|
Acquisition & details for Wooden WallThe weakest wall needs Foundations or Floor. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Wooden Window Wall | 500 | 2 s | Wood × 3 |
|---|
Acquisition & details for Wooden Window WallThe weakest window needs Foundations or a Floor. - ♥Health
- 500
- Can decay
- Yes
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
Returned on deconstruction |
Workbench | 250 | 1.5 s | Wood × 10 |
|---|
Acquisition & details for WorkbenchThe heart of any survivalist’s setup, where advanced crafting comes to life. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Roof required
- Yes
How to get itProduces Workbench × 1 Time per batch 1.5 seconds Unlocked by: Workbench, 2 points Equipment properties- Foundation required
- Yes
- Enclosed building required
- Yes
Returned on deconstruction |
Workbench Furnace | 250 | 1.5 s | Quality Metal × 5 |
|---|
Acquisition & details for Workbench FurnaceSupercharges the workbench, unlocking new crafting possibilities. - ♥Health
- 250
- Can decay
- No
- Can be repaired
- Yes
- Can be deconstructed
- Yes
- Foundation required
- Yes
How to get itProduces Workbench Furnace × 1 Time per batch 1.5 seconds Unlocked by: Workbench Furnace, 2 points Equipment properties- Minimum temperature
- 1
Returned on deconstruction |